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Author Topic: Wii Memory Situations  (Read 775 times)
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Sonic_13
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« on: March 22, 2008, 06:57:19 pm »

I hear a lot of people complaining of the amount of storage space Wii has to offer. However, I find that a lot of these people are just complaining for the sake of complaining, rather than because they are running out of storage space. So I am posing this question to all of you: What is your storage space situation?
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Sonic_13
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« Reply #1 on: March 22, 2008, 07:03:21 pm »

Here is my memory situation.

Channels Total    (5):   451 blocks
VC Game Total    (5):   137 blocks
Save Files Total (23):   408 blocks
-------------------------------
                             966 blocks used
                            1177 blocks free
« Last Edit: March 25, 2008, 04:59:57 am by Sonic_13 » Logged
dan
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« Reply #2 on: March 22, 2008, 07:46:34 pm »

don't forget you can expand it with up to a 2gb sd memory card to "remove" said issues...
and no, it doesn't have to be a nintendo branded one either. any sandisk or kingston based card will do. rumours that others work are also circulating. google is your friend. =)
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Sonic_13
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« Reply #3 on: March 22, 2008, 09:58:35 pm »

I've also heard of some people using 4 gig cards....
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dan
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« Reply #4 on: March 22, 2008, 10:33:24 pm »

apparently that's not possible. though a 4gb card will fit, and work, it will only use 2gb of it. it's a limitation of the filesystem that the wii formats the card with. FAT16 only supports partitions up to 2gb in size, and the wii won't support >1 partition on the sd card, so if you do happen to have a 4gb sd card in your wii, it will work, but you wasted 2gb of it.
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MAGNUS-8M
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« Reply #5 on: March 23, 2008, 01:29:09 am »

I can't really recall, but I seem to remember having to format the SD Card originally for some reason...*shrug*

I'm fine at the moment.  I don't have EVERY VC game that I bought on my system, and not EVERY game I deleted is on my SD Card(that thing is *SLOW*), but I don't mind just redownloading it if I need it.  Most times I don't.  (Seriously though, why is a LOCAL SD-Card reader 1,000x(exaggeration?) slower than wifi?  I'm guessing on memory here, but it more or less takes me like 30 seconds to move a 150MB file to my SD card on this laptop, and about 3 minutes to download a 107-block game from the Shopping Channel, but it takes about 16 MINUTES to transfer a 156-block game to or from the SD card and Wii.  The only reason I ever bother to load a game onto the SD card, is so that in case I take it to a friend's house who doesn't have wifi, or if I lost internet one day or an unspecified amount of time I'd still have it......but it's so annoying.
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dan
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« Reply #6 on: March 23, 2008, 11:02:12 pm »

are you using the same SD card in your laptop transfer test as you are in your Wii, as the 2 seem to contradict each other. The Wii (from what I've read) is capable of getting a read/write throughput of the SD card somewhat close to what the card is capable of. So for example if you have a slow card, it will read & write slowly. The opposite will happen for faster cards.
If you aren't talking about the same card, then take the card out of your Wii, put it in your laptop's SD card slot and send a 10mb file back and forth from it, thus watching it's speeds. Chances are, it'll be slow there too.
If it *is* the same card you're talking about, then there might be a fault in the Wii somewhere, either with the card reader, or some interface behind that. You sometimes get with USB hard drives for PC's that the hard drive itself is fine, but the controller is screwed but still usable. Therefore you can read and write to/from the hard drive, but much slower than you'd expect. Change out the controller, and the same hard drive works perfectly fine again.
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MAGNUS-8M
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« Reply #7 on: March 24, 2008, 12:30:09 am »

Yes, exact same card.  (I only have one.)  Not only that, but on the laptop tests, I BELIEVE my test-file was on my USB-harddrive, and was not just transfering from laptop-hdd to SD, but from USB-hdd to laptop to SD, and it was MUCH much faster.

My Wii was bought VERY close to launch...it's possible I have a 'bad' Wii in regards to that.  I don't think I want to send it in for that though(nor do I really think they'll take it).  It's definately a hinderence....I've also heard others saying how slow it is, so I at least know I'm not the only one.
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JMM
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« Reply #8 on: March 24, 2008, 01:17:19 am »

nintendo adds a lot of encryption crap when you transfer a VC game to removable storage so you can't "steal" copies of the game to play on your friend's wii or whatever, so that's why i'm hearing a lot of folks find it faster to just delete and redownload the game instead of archiving them on SD cards
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Feu
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« Reply #9 on: March 24, 2008, 04:16:56 pm »

My wii transfers data really quickly between console and memory cards.

It's not a concern right now, but iirc there are some games that don't allow all data to be saved to an SD card.
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Hen
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« Reply #10 on: March 24, 2008, 10:12:17 pm »

Like PBR.

I sent my wii out today. Either they'll be able to copy over all my data or I'll lose everything. I was able to copy all but a couple things (PBR included) over to my sd card, which I have at home.

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« Reply #11 on: April 22, 2008, 03:11:55 am »

Well, I am brushing up upon the internal memory limit. However I've got a 2 Gig card that I have no problem transferring stuff over to. The only thing I find a little bit of a drag is having to "put my games away" in order to "take my games out" if needed.

Oh well. No need to complain. At least all the games'll be on a lil card instead of in a tough to reach place. 
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Honkey-tonk, ba-donka-donk.
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