Um, from your own quotes:
About the timeline thing thought that you stated, how come Mr. Aonuma and the developing team have made statements such as these:
"You know, at one point we had drafted a timeline and wanted to make it available online. We showed it to the guys in Japan and they basically told us that it would be best if we didn’t post it. They do have a timeline that has continuity between the games, but they wanted to keep it open for how each player views the chronology of the series. There are a lot of connections between the games, but they do have a timeline that has continuity."...
..."I wouldn’t call it a disconnect. Just that the developers feel that posting a full narrative would take away from the players’ imagination. Part of what makes the series so special is the legend that spans across the series and they wanted to preserve that in the players’ vision. It’s also why they have never given Link a voice. The story is told as if the player is Link. Giving him a voice would eliminate that attachment.
They say there's one right there. They've never come out with a single interview laying it out (as far as I know), but they've confirmed different parts of it in pre-release interviews and the games themselves.
They've also never revealed the entire thing, just the 3D games + DS games connections.
So I'm not sure what you're arguing...?
Also to the fact that they are all different Zelda's that her brother after Links Awakening made it so that every princess would there after be named Zelda. And that Link you can change the name, but it's always just a hyrulian boy with blond/brown hair made to wear the green hero's clothing.
I'm... not understanding how this is relevant? (By the way, it was Zelda II, not LA).
For me, it's personally more fun just to look at each game as it's very own game with it's own timeline and story.
Well, yes, they're deliberately made so it's perfectly acceptable to take them completely individually. In fact, speaking of story only, and not background references (like the OoT Sages symbols being on a texture in SS), there's exactly one thing in the entire series I can think of that requires timeline knowledge to explain. One.
While some of them connect together because of "lore" which makes it more fun and interesting. And of course you have WW, PH, and ST that I think were deliberately made on the same timeline, but still have different Zelda's and Links.
So... we agree then...? (WW and PH Link were the same one though).
When people (sane people, anyway) talk about the official timeline, they're not saying it's some hyper-rigid structure that includes all the games and will never change. It's just "hey, the stories and settings of these games connect together in a cool way over several centuries." It's a fluid thing; we all know Nintendo's likely to append games to the front or back of it, or even insert them into the middle if they feel like it. As much as they claim to have a giant document fitting them all together, the impression they give off is that it's little more than a vague idea, especially considering how a game's placement is usually decided late in development (and it therefore must have a good amount of wiggle room, with how different the games are from each other).
But I don't really know anyways, I never got past the water temple in Oot or TP and I never played MM. Nor did I play the original games on the NES or GB/GBC. I've only played ALttP and Minish Cap completely hahaha
Why didn't you finish them?
As for Skyward Sword... I'm LOVING the game. Controls are amazing! Still at the first temple though and will be there for quite some time since I won't be around to play today or tomorrow. So next time for me is Sat and Sun. Then I work a LOT Mon and Tue, I have off Wednesday but I'll be packing up my wii for a 2 week vacation in which I hope to beat the game while down in Florida ^_^
I wish I had a two week vacation to just plow through Zelda!
I was under the impression that I was over the halfway point in SS, but the way people are talking about the endgame and all the stuff you have to do, I'm starting to think I'm not as far over the halfway mark as I thought I was. I still think I'm over halfway, but maybe less far along than I had anticipated...
I really like the controls too. The only one I have a problem with is the lunge. It seems far less responsive than the rest of the sword strikes.