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Author Topic: Ready to Rock?: Guitar Hero III  (Read 755 times)
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Shin
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« on: December 29, 2007, 05:35:56 pm »

So, just as a little disclaimer, I wrote this based on the Wii version, which I am pretty familiar with, but I actually own the PS2 version.

Published by: RedOctane
Developed by: Neversoft Entertainment / Vicarious Visions
Genre: Music
Players: 1-2
Rated: T (Teen)
Release Date: October 28, 2007
Written By: Alex Sohani

Wii owners are both on the lucky and unfortunate side this holiday season. Thanks to Harmonix splitting off from Red Octane, Activision has taken the liberty of continuing their award winning franchise Guitar Hero. Activision is doing an excellent job, bringing the franchise to all 3 major next generation consoles, finally bringing in Nintendo fans. While this holds true, Harmonix is off to making bigger ideas come true, as we can see with Rock Band (360, PS2, PS3). Fortunately for Wii owners, they don’t have to make much of a decision if they are music lovers; it’s either Guitar Hero III or nothing, and it’s a game that any rhythm game fanatic won’t want to pass up.

After 2 major installments, and an “expansion” of sorts, the Guitar Hero franchise is off to a great start. Starting off on the PS2, and slowly working its way from there to the 360, and now all major consoles, the games have never looked better. The series is well known for its rocking characters and venues, endless gameplay, party fun, and of course, the kick ass soundtrack. The best part is, this compilation of tracks looks like the best we’ve seen thus far, and that’s saying a lot coming from the great stuff we’ve seen in its predecessors.

I’m sure many are concerned with the playability on the Wii as compared to the other consoles, but there’s nothing to worry about. The guitar controller feels just as great as it does on the other 3 consoles. The Wii controller fits snug into the new wireless Les Paul controller, and it has to be my favorite Guitar controller released so far. Now, the fret board can be removed for easier carrying, and the buttons are nicely colored so that the faces look black, but the colors can be seen on the sides. The game is as great as ever about making you feel like you’re jamming out.

Although Activision has taken over the old idea of Guitar Hero, and completely reworked it, it still feels the same as the good old games we’ve seen before it. The game consists of notes coming down from the top of the screen, in either single or chord combinations, based on the 5 colored frets seen on the guitar controller. Each note, or combination of notes, must be hit on the fret bar, and be strummed on the strum bar in a timely manner, or it will not be counted. Not much has changed with the new company on board, but a few things have been reworked such as the gap for a note to be counted as hit, and the look of the rock meter.

Guitar Hero III works the same way as its previous installments, in that it begins with the very basic Easy level, and works its way up to the most difficult Expert level seen thus far. Expert is unlike anything ever seen before in a Guitar Hero game. Just when gamers finally got done with mastering tracks from Guitar Hero II, the franchise just got harder, with insane hammer-on riffs, and awkward combinations of chords and notes blended together for guitar goodness. I know myself as a Guitar Hero enthusiast have had a difficult time with several of the songs in the game, even after finishing and refining my skills on Expert Mode in Guitar Hero II. Because many Wii players haven’t experienced a Guitar Hero game yet, they’ll be glad to know that the Easy mode is very welcoming to newcomers.

The new installment has a career mode just like it’s predecessors, and with that it has plenty of advertising, crazy rock venues, and of course, the band. To be completely honest, with all this stuff, the Wii visuals aren’t stellar, and match those of the PS2, but a game like Guitar Hero really doesn’t need much in the graphics department. Still, it would be nice to see better animations with the band rocking out, instead of seeing the drummer stiff arm everything, and the singer looking like some kind of awkward turtle. Looking at what Harmonix did with Rock Band really puts the graphics of Guitar Hero 3 to shame. In the career mode though, there will be plenty of traveling between new venues and interacting with the crowd.

Much of the difficulty in the game has to do with the song list, and at that, it’s by far the best one we’ve seen thus far. It includes content from big name bands such as Metallica, Iron Maiden, Rage Against the Machine, and more. To make things even better, the majority of these tracks are actually master tracks provided by the artists and record companies themselves, meaning you’ll not only be rocking out to the real version of the bonus songs, but also many of the career mode songs! These tracks come with a crisp guitar sound to them, and even the Wiimote speaker makes an appearance here and there. (When you miss a note of course) As well as this, Guitar Hero III includes a new multiplayer career with even more exclusive multiplayer songs to be played. This gives players a chance to really give the career mode an honest shot, while reaping rewards.

Multiplayer in the game is what really shines this time around, and with the introduction of online and the all-new battle mode in both career/multiplayer modes, Activision could not have really done a much better job. Online play includes everything you would expect from a Guitar Hero game, which is basically face offs, co-op, and of course the new battle mode. With the battle mode, comes a unique interface in which players will be competing to make the other player fail a song by trading off difficult riffs and gaining “attacks” which they can use to take down the other player. For instance these include breaking a “string” and forcing the player to tap it rapidly to fix it. It’s a really cool mode to play around with, and a worthy addition to the multiplayer. Surprisingly online really isn’t that bad, even with Nintendo having a lackluster Wi-Fi network. (Darn you friend codes!!!) Thank goodness finding a partner isn’t too slow, and you aren’t limited to just friends playing with you.

The game isn’t without its imperfections though. The game has much more advertising than ever before, and some isn’t even music related, which can get old very quickly. As well as this, the new layout feels kind of weird sometimes when compared to the old look. It seems like Activision was trying to make a new hardcore type of look for the game. As well as this, we really don’t see too many rock legends in the game, just two really (Tom Morello and Slash), and the songs played in the career battle modes can’t be played in any other mode. It’s a shame because they’re so much fun to play too. Finally, the game, unlike the other next-gen versions, doesn’t include any sort of download feature for updates. This means there’s really no room for expansion with the game, and lowers some of the replay value.

All in all, Guitar Hero III is an excellent addition to the series, and can be considered the best one yet song wise. It's a completely different feel though, and for those attached to the style the original games brought to the table may not be big fans. The game comes loaded with over 70 songs (most being master tracks), several new modes to mess around with, familiar faces in the rock world, and to top it all off, online! While the Wii version may not be as great the 360 or PS3 versions in regards to graphical power and downloadable content, it is a great way to get the franchise started with Nintendo fans. While the Guitar Hero franchise has been seeing the same basic formula with all of its games, it doesn’t hurt to keep an old concept that works. This works in Guitar Hero’s favor this time around, and it surely isn’t a game to pass up, even if it doesn’t have as much future promise as the 360/PS3 versions.
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Metalclay
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« Reply #1 on: December 29, 2007, 06:50:06 pm »

Shit.

I so wanted to get this game just to pwn some people here on the forums but..damn, justifying 90 bucks for it is...rather meh. Plus I'm still hoping Harmonix will get rockband on the wii, sell the game and pieces separately and get me a kit (sooo much fun).

The only problem, well...big problem; the wii. It sucks. Like not for nothing but wii is rather suckage. Save for a few games like Z&W (which I have yet to beat xD), it's an alright system. But...I was playing Medal of Honor 2, and to play with a friend who has the game...we have to get on aim/steam/xfire or w/e and say: "hey dude, I'm gonna be in "S3w3rs 4 life", k?" You can't invite, and the "messages" you can send are canned: "good game" "thanks" "yes" "infiltration!", the hell is that? Must give EA props though, they tried with what I'm assuming all they had...I think. If you guys get a chance, definitely check out the online system for it; best I've seen so far.

Meh, Kaplan said it right: [if you want "hardcore" the wii isn't for you].

Like I said I sooo want ghiii and would probably get it if I had a 360, but...with a wii, you can't do much. Plus that whole random match thing is so...cold and annoying. FCs are teh suck, and...60 buck plus another 40 for a wiimote? You telling me I have to shell out 100 usds for an extra controller while ps3 and 360 get it for 60?

Not just that...like you said, where' the downloadable content? I understand this with the gcn, I mean I'm a huge fan of Donkey Konga, and on those days I feel like blowing some steam, I smack those bongos like no tomorrow. Heck I still play it, but...some dl content would be nice (not that huge of an issue though). The community issue is though, and paying 90 bucks for is rather steep considering the guitar is a shell with some circuits I could build myself if someone would dump the source code.

Ahh...despite all that bs, I still kinda want it, sooo fun. But...I dunno, I think I may just settle on some CoD4 (10% off from steam ).
« Last Edit: December 29, 2007, 06:52:31 pm by Metalclay » Logged

ArtisticAnakin
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« Reply #2 on: December 30, 2007, 06:52:52 pm »

Good review! Just one thing that makes GH 3 for the Wii even more sucky. The sound is mono for the Wii. On all the other consoles it is stereo. Apparently Activision is sending out free copies of the game in stereo if you own it for the Wii. I'm stuck on hard career mode.   
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« Reply #3 on: December 31, 2007, 12:43:20 am »

Good review! Just one thing that makes GH 3 for the Wii even more sucky. The sound is mono for the Wii. On all the other consoles it is stereo. Apparently Activision is sending out free copies of the game in stereo if you own it for the Wii. I'm stuck on hard career mode.   
link?
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dan
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« Reply #4 on: December 31, 2007, 01:07:15 am »

What would make this game cool, considering the fact that Activision are releasing this game multi-platform, with the online playable, is to make it cross-console compatible. i.e I come along with a PS2 version of this game, and play with someone else with a Wii, or an PS3/XBox 360. It just means that if I have both the PS2 and a Wii, and I have friends with the PS2 version who want to play online, and other friends with the Wii version who want to play online, that I don't have to buy 2 different version controllers & discs to do that, and have to swap between the 2. That's also effectively $300's worth of game..for the same thing.
All the consoles have online connectivity capability, so why not use them? Surely there must be a method of them transferring game traffic to somewhere else other than their respective manufacturer's servers, i.e Activision/Red-Octance/Harmonix have their own "Game" server, and direct traffic there from the game, instead of to Sony Network Central, or Nintendo WFC, XBox Live, etc...
Now *THAT* would be thinking outside of the box, and probably make the game a *lot* more popular.
« Last Edit: December 31, 2007, 01:10:20 am by dan » Logged

LBoogie
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« Reply #5 on: December 31, 2007, 04:10:00 am »

dan -- That would indeed be awesome. Even though I have a PS2, I bought Guitar Hero 3 for the Wii anyway. I have friends with the Wii and PS2 versions, but I couldn't get both. It would be awesome if all the games could connect to the same server and what not, but I imagine Nintendo, Sony, and Microsoft wouldn't like it much since they are competitors and all.

Nice review, Henshin. I really agree with everything you had to say. I'm not a long time Guitar Hero player, I started back in June or so. I started with Guitar Hero II on PS2. I play on Hard and Expert ... I can't do everything on Expert yet. But man, GH3 definitely has some challenging note charts. I can't beat Raining Blood on Hard to save my life. Some tricky pull-offs indeed. I just can't get my fingers to move that fast.

I also agree that a game like Guitar Hero doesn't need fancy shmancy graphics, but the lack of downloadable content is a little disappointing. I read online somewhere that the Wii version was thinking doing something via Virtual Console, but it's probably a bunch of crap. I'm too lazy to find the link anyway. And yeah, the annoying friend code system strikes again, but that's Nintendo's fault. But, eh, I'll deal.

I Guitar Hero.

I want to get Rockband too. My friends have it and it is oh-so-sweet. I'm waiting for the PS2 version though...
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ArtisticAnakin
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« Reply #6 on: December 31, 2007, 12:40:02 pm »

Good review! Just one thing that makes GH 3 for the Wii even more sucky. The sound is mono for the Wii. On all the other consoles it is stereo. Apparently Activision is going to send out free copies of the game in stereo if you own it for the Wii. I'm stuck on hard career mode.   
link?


http://kotaku.com/gaming/guitar-hero-iii/wii-ghiiis-crummy-mono-sound-being-fixed-via-replacement-discs-331102.php

There is the link to the news story. 2008 though. Bummer it couldn't be sooner.
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dan
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« Reply #7 on: December 31, 2007, 02:12:10 pm »

in that case, i may wait to buy gh3 until the stereo disc comes into the stores, after all the crap mono versions sold out. granted i only have my wii going through a pair of 5w speakers in the back of my projector, but that'll change sure enough, and mono sound always stands out from the crowd.
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Shin
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« Reply #8 on: December 31, 2007, 05:50:59 pm »

I'll be reviewing Rock Band soon too. I've been playing the 360 version so much lately. It's really an awesome game for parties, even moreso than Guitar Hero.
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