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MAGNUS-8M
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« Reply #241 on: March 09, 2008, 11:25:04 pm » |
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...couple of quick notes I want to make before I forget...
Movement feels STIFF somehow. I thought they said the aerial battles would be slower, but it feels like the ground-game is slower than before....maybe it's just a sort of Princess and the Pea thing, but ugh, I need to get used to this.
It almost feels like we needed a Classic Mode, Subspace, AND the 'old' Adventure Mode. Classic is more basic than before, and although I'm prrrrretty sure it's not 100% set-enemy, I've already had very similar run-throughs. Lemmie clarify: I've faced Giant Charizard twice already, and although I've only completed Classic Mode twice, it just feels like both runs were nearly identical. I haven't seen this anywhere, nor can I really remember both times very clearly, but I know I fought Diddy Kong and Donkey Kong and a Giant Charizard both times...it's getting annoying.
....where the HECK are my 'achievement' bonuses? Not the hammer-wall-thing....I mean like at the end of every battle in Classic and Adventure mode from Melee. That was half of the comedy and overall fun was seeing what sort of 'rediculous' points I had, not to mention it gave me a REASON to use my Fighter-Stance. Now it just burps out coins and gives me my time and damage scores. Are they hidden, or completely removed???
Suffice to say that none of this is game breaking, but annoying all the same. I just hope I get used to the 'stiff' thing soon...
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